OVERVIEW
This project originated from one of my sketches, featuring a surreal, orange-themed stained glass arch surrounded by clouds. I brought the concept to life by experimenting with Blender’s physics features, applying gravity and collision to the objects, and using shaders to texture the clouds and stained glass. The experience deepened my understanding of Blender's capabilities and allowed me to translate my 2D concepts into dynamic 3D compositions, enhancing both my technical and creative skills.
The tall, stained glass arch stands in a vast meadow, evoking a sense of surrealism and offering the viewer an escape from the present moment.